15.15
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Patch notes
Full patch notes
Time to soak in some Hot Springs vibes and read through what all we got coming in 25.15! This patch we have our usual balance changes for both SR, ARAM, and a handful of bug fixes! We’ve also got something new that we’re calling “Champion Ability Previews” where you're able to preview champion kits before and after you select for a refresher if it’s been a minute. Try it out and let us know what you think! Our live balance changes contain small-scale patchwork for Illaoi to reduce the frustration of playing around the Vessel mechanic and for Rek’Sai to return the true damage to her E. Otherwise, we’re removing Baron Nashor’s in-combat HP regen to make Smites more consistent, nerfing the top 3 tank supports, and following up on the best-performing Kraken Slayer and Blade of the Ruined King users. Looking for more information on all things League of Legends? Check out our community-run wiki here! TFT patch notes here!
“Alistar has been one of the strongest support tanks for a while, whether you’re measuring pros or not. In order to create a more equitable support ecosystem, we’re delivering a nerf. While 7 armor may seem like a drastic change, recent armor nerfs to Braum and Leona both showed that these champions are very resilient to this type of change. We’ll of course be monitoring this change to ensure it hits our desired mark here.”
“Bel’Veth was a huge winner of last patch’s Kraken Slayer and Blade of the Ruined King changes. While she deserves some nerfs to her early PVP power, we’d also like to help her fulfill her late game scaling fantasy by increasing her passive’s stack value.”
role | WR increase | Winrate | PR increase | Pickrate |
---|---|---|---|---|
12.92% | 31.67% 44.59% | 0.05% | 0.66% 0.61% |
“Braum’s armor nerf last patch was significantly less impactful than we expected so he’s still pretty much the best solo queue tank. We’re going to give him one more adjustment with the goal of landing his power in a more appropriate place.”
“We’re delivering some adjustments to Corki with the intent of pushing him toward squishier high-AD builds and slightly toning down his extremely potent late-laning phase spike while still maintaining his presence as a strong laner.”
role | WR increase | Winrate | PR increase | Pickrate |
---|---|---|---|---|
5.43% | 35.67% 41.1% | 0.94% | 1.02% 1.96% |
“We’re delivering some Illaoi adjustments with the goal of reducing her more frustrating outputs for her opponents. No longer will you have to dodge freshly-spawning tentacles for a full ten seconds. In its stead, we’re giving Illaoi some deserved extra power by making her E overall more responsive and generally increasing her damage. Most notably, she will now get two slams from Test of Spirit’s first phase before level 7. Our desire for this patch is a small net power increase and as always we’ll measure how this lands to ensure we’ve hit that goal.”
role | WR increase | Winrate | PR increase | Pickrate |
---|---|---|---|---|
7.82% | 36.71% 44.53% | 0.18% | 0.81% 0.62% |
“Unsurprisingly, Irelia’s power level has taken off between her recent direct buffs and last patch’s Blade of the Ruined King changes. We’re attacking her early health regen once again, as that stat is typically skewed toward mid lane, where she can stand to lose a little more power.”
“Kled's builds and overall shape landed extremely well after the .14 changes, but he's looking a little on the weak side. We’re giving him a bit more dismounted durability, especially in the very early parts of the game and much later on in teamfights, to ensure that he can actually remount in an appropriate amount of time.”
Build | PR increase | Pickrate |
---|---|---|
![]() ![]() | 6.65% | 16.13% 9.48% |
![]() ![]() ![]() ![]() | 6.45% | 17.21% 10.76% |
“As with Bel’Veth, Master Yi was a big winner from Blade of the Ruined King’s and Kraken Slayer’s buffs so we need to take him down a peg to remain balanced. We’re taking down some of his Alpha Strike burst in low-AD builds in order to put his higher AD crit builds closer to high AS on-hit builds.”
role | WR increase | Winrate | PR increase | Pickrate |
---|---|---|---|---|
6.39% | 38.03% 44.41% | 0.05% | 0.65% 0.6% |
“Nilah is the winningest bot laner in League of Legends, and while someone has to be on top, she’s ahead by a little more than we think is reasonable. We’re delivering what we expect to be a small overall nerf while increasing her early game agency.”
“Pantheon’s most optimal role has been Jungle for a few patches in a row now. We’re looking to reduce its viability slightly as it's been dominant and has taken some of the shine from his Top lane.”
Build | PR increase | Pickrate |
---|---|---|
![]() ![]() | 5.44% | 31.2% 25.76% |
role | WR increase | Winrate | PR increase | Pickrate |
---|---|---|---|---|
2.12% | 48.24% 50.36% | 10.65% | 50.07% 60.72% | |
0.26% | 49.11% 49.37% | 5.49% | 25.77% 20.28% |
“Quinn’s most effective builds (namely Statikk Shiv and Symbiotic Soles) have caught on and she’s ultimately a little too performant. We’re taking a stab at her strength in the later laning phase, weakening her wave clear by asking her to wait a little longer to access all that area of effect power while preserving her auto-attack damage.”
Base Armor and Armor Growth decreased. W knock up lockout decreased at higher ranks. E deals adjusted true damage. R adjusted.
“Rek’Sai’s been sad with her lack of true damage, so we’re adding it back so that Rek’Sai players can experience all three pretty text colors again. We’re trying to nudge her toward a more complete fighter pattern by making her ultimate not necessarily an execute, giving her more casts of Furious Bite, and giving her access to better late-game crowd control. We’re also delivering some quality of life that should make her ultimate’s usability better and soften Furious Bite’s failure cases. The nerfs you see in this patch are here to compensate for the new powers she’s getting but our overall goal is for Rek’Sai to be stronger than before.”
Build | PR increase | Pickrate |
---|---|---|
![]() ![]() | 5.05% | 82.19% 77.13% |
role | WR increase | Winrate | PR increase | Pickrate |
---|---|---|---|---|
7.66% | 57.94% 50.28% | 0.77% | 0.72% 1.49% |
“Rell is right up there with Alistar and Braum as one of the best tank supports in the game, and just like those two, we’re delivering some nerfs to make room for other supports to shine. We’re looking to make her durability a little less guaranteed with this change.”
This overview only shows items, runes and champions from the patch notes.
Build | PR increase | Pickrate |
---|---|---|
![]() ![]() ![]() ![]() | 13.62% | 33.4% 19.78% |
![]() ![]() ![]() ![]() | 12.65% | 15.78% 3.13% |
![]() ![]() | 12.64% | 39.75% 27.11% |
![]() ![]() ![]() ![]() | 9.44% | 9.44% 0% |
![]() ![]() ![]() ![]() | 8.89% | 8.89% 0% |
![]() ![]() ![]() ![]() | 8.59% | 13.09% 4.5% |
![]() ![]() ![]() ![]() | 8.20% | 9.29% 1.08% |
![]() ![]() ![]() ![]() | 7.72% | 17.43% 9.71% |
![]() ![]() | 6.98% | 31.04% 24.06% |
![]() ![]() | 6.74% | 15.69% 8.96% |
Build | WR increase | Winrate |
---|---|---|
![]() ![]() ![]() ![]() | 5.47% | 57.08% 51.61% |
![]() ![]() ![]() ![]() | 5.36% | 60.15% 54.79% |
![]() ![]() ![]() ![]() | 5.12% | 53.13% 48.01% |
![]() ![]() ![]() ![]() | 4.94% | 60.66% 55.71% |
![]() ![]() ![]() ![]() | 4.83% | 42.23% 37.4% |
![]() ![]() ![]() ![]() | 4.61% | 53.65% 49.04% |
![]() ![]() | 4.57% | 55.69% 51.12% |
![]() ![]() ![]() ![]() | 4.37% | 57.19% 52.83% |
![]() ![]() ![]() ![]() | 4.35% | 52.06% 47.71% |
![]() ![]() ![]() ![]() | 4.18% | 55.81% 51.63% |