15.24
Next patch in ? days
754,311
World, Platinum+

Patch notes

Full patch notes
Welcome to the last patch of the year, 25.24! While this may be the last patch of the year, there's still a lot to look forward to! As a quick heads up, this won't be our last balance pass of the year either, expect a sizable micropatch in mid-December, all of which will be updated and noted here. On the gameplay side of things, we have a relatively lighter patch of buffing and nerfing various outliers. The real shakeup comes in January with the new season start, so get ready for a lot more follow-up coming soon! We've also got quite a few changes for Arena and ARAM Mayhem (including a few new augments for ARAM), so be sure to check em out! Outside of direct gameplay changes we've got WASD coming to live (in limited queues), the last patch of the 2025 Season 3 ranked split, some wonderful winter skins, improvements to champ select, the return of your shop, and more, so make sure to read more down below for all the details! Looking for the newest TFT set, Lore & Legends? Well you can jump over to the TFT patch notes here!

“Our resident mustachioed muscle man is a little weak right now, so in this patch we're looking to put a bit more pep in his… punch. To do that, we're playing up his active brawling with some durability early on and increased damage in extended fights so he can punch his opponents into submission.”
“We overestimated the impact of last patch's Dr. Mundo bugfix, which means our compensation buff overshot as well. That said, we're still happy with where Top Mundo ended up, but Jungle Mundo is now a little over the line, so we're here to deliver a jungle-specific nerf to bring his two primary roles closer to parity.”
| Build | PR increase | Pickrate |
|---|---|---|
![]() ![]() | 9.42% | 60.4% 50.98% |
![]() ![]() ![]() ![]() | 5.68% | 23.7% 18.03% |
| role | WR increase | Winrate | PR increase | Pickrate |
|---|---|---|---|---|
0.41% | 50.81% 50.41% | 10.89% | 57.53% 46.63% | |
0.91% | 50.41% 51.33% | 11.06% | 40.09% 51.15% |
“Shadow Assassin Kayn is a bit too good at taking down his targets at the moment so we're here this patch to give them a fighting chance. We don't want Rhaast to be caught in the crossfire of these nerfs so we're taking aim at some of Blue Kayn's assassin-specific damage that often comes in the form of W poke from the fog of war.”
“Kha'Zix is one of the strongest junglers at the moment and is in need of a nerf. We don't want to hurt his ability to assassinate targets, so instead we're going to slow down his jungle clear a touch by reducing his early AoE.”
“Master Yi is another powerful champion who's been dominating the jungle as of late. To level the playing field we're bringing down his durability and damage a bit split between the early and late game as we're currently happy with his overall combat and game pacing.”
“While not mathematically overpowered, Mel has solidified herself as the most frustrating champion to face in League, which is a deeper problem than just numbers. In the short term we're delivering a direct nerf that will still allow dedicated mains to win an appropriate number of games, but will make her suboptimal for inexperienced players. As for our changes themselves, we're going after how inescapable her E can feel to play against. In the longer term, we have some larger work planned for early next year with more significant changes aimed at returning her to a more appropriate power level while also making her feel more fair to play against for her opponents.”
“Nasus has been an underdog for some time now so we're looking to throw him a bone with some changes that will make him a bit more durable in lane and powering up his Q for more effective stacking (because who hasn't missed a cannon minion by 5 health before).”
“Nidalee has risen up the ranks as an extremely high-powered jungler, largely due to a bug where her Q deals more damage than it should at most ranges. We’ve fixed this bug and will keep an eye on her to see how she lands.”
“Much like her fellow Freljordian tank, Sejuani is one of the weaker champions in the game right now, so we're here to deliver a shot in the arm with some cooldown buffs. While we're here, we're also taking a pass on making Top Sejuani and AP Sejuani more viable as well because who doesn't love a good AP Sejuani?”
| Build | PR increase | Pickrate |
|---|---|---|
![]() ![]() | 6.85% | 9.07% 2.23% |
| role | WR increase | Winrate | PR increase | Pickrate |
|---|---|---|---|---|
0.10% | 48.64% 48.54% | 12.77% | 70.38% 83.15% | |
2.12% | 46.62% 48.75% | 10.62% | 22.7% 12.08% |
“Swain's buff last patch didn't help him out as much as we had wanted to so we're following up to put more wind in his sails (wings? Demon wing?) We're keeping things relatively straightforward with increased healing from his passive which should be generally appreciable.”
| Build | PR increase | Pickrate |
|---|---|---|
![]() ![]() | 5.03% | 24.34% 19.31% |
| role | WR increase | Winrate | PR increase | Pickrate |
|---|---|---|---|---|
1.94% | 50.23% 48.29% | 10.88% | 43.85% 54.72% |
“Viktor's in need of a little more power right now, and we'd like to do that by leaning into his strengths as a mid-range battlemage. To do this we're increasing the shield on his Q so that he can stick it out better when going in to look for trades against opponents.”
“These changes went out as a micropatch during 25.23, but we wanted to capture them here for posterity and offer some thoughts on how we think Zaahen's release went. For 25.23, overall Zaahen released a bit too strong. His damage was a bit high and had room to go down while still feeling satisfying, so we decided to target that over other parts of his kit. We're being cautious here, so we're taking a little more time to see how he settles before we make additional changes, but we'll be keeping our eyes peeled and will make additional changes as needed. Now we’re at 25.24 and Zaahen is still a bit strong, particularly in higher ranks, so we’ve got some skill skewed changes here which should bring him down a bit. We also want to compensate his jungle a bit as we expect it to lose some power as a result of these changes, so we’re upping his Q’s monster damage mod.”
| Build | PR increase | Pickrate |
|---|---|---|
![]() ![]() ![]() ![]() | 16.86% | 38.13% 21.27% |
“One bar we want to hold for high-quality jungle gameplay is around exactly how quickly a champion can clear their own jungle and then reasonably invade their opponents. In Zed's case, he can clear his jungle to hit level 4 and invade you, or instead, Recall, buy two Long Swords, and then fight you for Rift Scuttler. Of course someone has to have the fastest clear in the game (that crown will move to Ivern most likely), but what they do with that speed is important, and the way Zed manifests his jungle strengths crosses the line. So this patch, we're slowing his early jungle clear speed by a few seconds, which we expect will make him too weak for many players. While we like the variety he brings to the game and jungle, we don't believe it can come at the cost of overall game health.”
This overview only shows items, runes and champions from the patch notes.
| Build | PR increase | Pickrate |
|---|---|---|
![]() ![]() | 19.40% | 71.89% 52.49% |
![]() ![]() ![]() ![]() | 16.86% | 38.13% 21.27% |
![]() ![]() ![]() ![]() | 10.05% | 43.98% 33.94% |
![]() ![]() | 9.42% | 60.4% 50.98% |
![]() ![]() | 8.51% | 18.91% 10.4% |
![]() ![]() | 7.56% | 87.45% 79.89% |
![]() ![]() | 7.27% | 83.45% 76.18% |
![]() ![]() | 7.20% | 32.25% 25.05% |
![]() ![]() | 6.85% | 9.07% 2.23% |
![]() ![]() | 5.73% | 20.09% 14.36% |
| Build | WR increase | Winrate |
|---|---|---|
![]() ![]() ![]() ![]() | 8.15% | 55.81% 47.66% |
![]() ![]() ![]() ![]() | 7.82% | 55.58% 47.75% |
![]() ![]() | 7.82% | 57.6% 49.78% |
![]() ![]() | 7.39% | 55.56% 48.17% |
![]() ![]() | 5.73% | 54.89% 49.17% |
![]() ![]() ![]() ![]() | 5.58% | 54.38% 48.79% |
![]() ![]() ![]() ![]() | 5.49% | 57.2% 51.71% |
![]() ![]() ![]() ![]() | 5.37% | 50.61% 45.24% |
![]() ![]() ![]() ![]() | 5.34% | 56.21% 50.87% |
![]() ![]() ![]() ![]() | 5.25% | 47.57% 42.33% |