15.11
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Patch notes
Full patch notes
We're back again with another patch, this time with some Brawl balance flavor! We’ve got a gameplay update to Garen in this patch that’s aimed at making his fighter builds functional and performant, pushing him away from high burst crit builds. We’ve also got the normal array of balance updates, addressing a few pieces we overshot last patch and generally bringing up the bottom end of the roster. Swiftplay Champion Select is getting some nice QoL changes when it comes to picking what you want to play and seeing what runes your teammates are using! On the Behavioral front we have some adjustments coming under the hood that should result in habitual leavers getting a bit harsher punishments, as well as the detection system to be a little bit tighter on higher skill players who know better. Switching gears to the Brawl side of things we have a laundry list of balance changes to address what feels like almost every champ in the roster. Some buffs, some adjustments, and some fixes to an interesting strat of killing minions from base because that happened. Check 'em out below! Looking for more info on League? Go visit the League of Legends Community Wiki! If you're looking for the TFT patch notes you can find them here!
“We'd like Aatrox to feel better about some conventional fighter items like Black Cleaver, and now that we have more levers to tune fighter-vs-lethality builds, we're returning W's damage to physical, which should allow him access to more fighter items like Black Cleaver. He's also the current top dog of top lane, so we're adjusting some of his strengths to make landing Q sweet spots more important for both his damage output and healing.”
“Annie's adjustments have landed well, making her a functional burst mage who relies on her spell hits to deal damage. However, there's still some minor tuning to iron out, largely around her laning phase being a bit too weak and her late game being a bit too strong. These changes are meant to be only lightly power negative overall while giving her a much better early laning phase.”
“Ashe's Q unlike many other marksman's attack passives (see Caitlyn Passive) cannot stack on structures but its damage can affect structures which creates peculiar optimizations - letting her stack this Q on structures should help avoid these unintuitive optimizations and let her feel better about sieging towers in general.”
Build | PR increase | Pickrate |
---|---|---|
![]() ![]() ![]() ![]() | 5.45% | 29.06% 23.61% |
“Cho'Gath's recent changes made him a bit too strong, so we're tuning down his power slightly.”
“After changes to AP itemization, Diana is doing well in mid but struggling in the jungle. We're giving her some extra clear speed to help her keep up now that she isn't leaning on early Fated Ashes.”
Build | PR increase | Pickrate |
---|---|---|
![]() ![]() | 13.34% | 59.76% 46.42% |
role | WR increase | Winrate | PR increase | Pickrate |
---|---|---|---|---|
1.04% | 50.57% 49.52% | 13.56% | 65.32% 51.75% | |
0.16% | 51.97% 51.81% | 12.82% | 33.32% 46.14% |
“Elise has been a beneficiary of the mage items changes, and has been very prominent especially in elite brackets. This change is targeted at softening her clear speed especially when snowballing, and lowering her over time PvP damage.”
role | WR increase | Winrate | PR increase | Pickrate |
---|---|---|---|---|
1.51% | 49.81% 51.32% | 5.11% | 57.51% 62.62% |
“We're updating Garen to make his fighter pattern much more functional. The headlining features are a reduced cooldown on Judgment in order to allow him to play out sustained combat and an improved Courage active in order to better soak up damage. As compensation, he's losing a bit of burst damage through critical strike chance on E and overall damage on R. Our hope with these changes is to make fighter builds for Garen his best option and raise their power, as fighter Garen is currently underpowered.”
Build | PR increase | Pickrate |
---|---|---|
![]() ![]() | 9.93% | 68.39% 58.46% |
![]() ![]() ![]() ![]() | 7.44% | 7.44% 0% |
![]() ![]() ![]() ![]() | 7.38% | 8.47% 1.09% |
![]() ![]() ![]() ![]() | 7.22% | 8.7% 1.48% |
“We are unhappy with the degree of Kassadin's current power curve, as he has been feeling a bit too weak in early game for most players while gaining a massive amount of power if allowed to by the 30 minute mark. Looking to relax his curve some, while still ensuring that players feel like level 16 is a high moment.”
“Lucian has been dominating the bot lane for a while now. While he's meant to shine in the early game, he's a little too good at getting himself early advantages.”
“Rengar is like a dog chasing cars , except he's a cat chasing ADCs. Problem is, he can't chase as often as he'd like. Despite a low pickrate, he's historically been one of the best Axiom Arc users in the game, indicating his clear desire for hunting more. Giving Rengar a jungle skewed ult CD buff to strengthen his ability to snowball from the jungle.”
Build | PR increase | Pickrate |
---|---|---|
![]() ![]() | 9.07% | 20.06% 10.99% |
“Ryze has lost a lot from recent itemization changes, and could use a boost. Giving him some power centered around his level 6 spike to enable him to get out there and make some plays. W - Rune Prison”
“Sivir scales appropriately well, but is struggling a little too hard early on. Giving her a bit more oomph on earlygame W bounces.”
Build | PR increase | Pickrate |
---|---|---|
![]() ![]() ![]() ![]() | 11.20% | 31.26% 20.06% |
“Samira is statistically fine, but she's very sharply dependent upon getting kills in lane and struggles to teamfight without a large lead. We're bumping up her lifesteal synergy in order to enable builds that aren't all about maximum damage and taking a bit away from her burst combo to compensate.”
Build | PR increase | Pickrate |
---|---|---|
![]() ![]() ![]() ![]() | 10.06% | 13.34% 3.28% |
role | WR increase | Winrate | PR increase | Pickrate |
---|---|---|---|---|
5.20% | 39.48% 44.68% | 0.10% | 0.81% 0.72% |
“Despite being a thematically scale-ing dragon, Smolder's early game is actually quite potent. Peeling back some of his comfort early game by allowing enemy poke to hurt more and stick better.”
Build | PR increase | Pickrate |
---|---|---|
![]() ![]() | 5.37% | 79.39% 74.01% |
“Twisted Fate has been on the weaker side ever since the RoA changes, and these changes are targeted to help his early game and his wave clear break points.”
Build | PR increase | Pickrate |
---|---|---|
![]() ![]() | 7.14% | 15.03% 7.89% |
![]() ![]() ![]() ![]() | 5.50% | 18.12% 12.62% |
“AP Twitch has been terribad for a while now. While we really don't want AP Support Twitch, we think there's safe room for a revert of a prior nerf while we are also adjusting AP items, and then possibly a re-assessment sometime down the line.”
Build | PR increase | Pickrate |
---|---|---|
![]() ![]() | 11.51% | 17.18% 5.67% |
role | WR increase | Winrate | PR increase | Pickrate |
---|---|---|---|---|
0.47% | 51.05% 51.52% | 10.80% | 78.72% 89.52% | |
0.68% | 41.65% 40.97% | 5.06% | 10.53% 5.47% |
“Currently, AD Udyr with Q max is having a resurgence while R-centric Udyr builds have fallen significantly behind. We're looking to bring Phoenix Udyr back up to enable him to compete, and particularly looking to reward Udyr for getting his R stance attacks off.”
Build | PR increase | Pickrate |
---|---|---|
![]() ![]() ![]() ![]() | 5.35% | 19.84% 14.48% |
role | WR increase | Winrate | PR increase | Pickrate |
---|---|---|---|---|
6.97% | 48.06% 41.09% | 0.10% | 0.85% 0.75% |
This overview only shows items, runes and champions from the patch notes.
Build | PR increase | Pickrate |
---|---|---|
![]() ![]() ![]() ![]() | 27.62% | 62.03% 34.42% |
![]() ![]() | 22.70% | 82.13% 59.43% |
![]() ![]() ![]() ![]() | 15.41% | 47.67% 32.27% |
![]() ![]() | 13.34% | 59.76% 46.42% |
![]() ![]() | 11.51% | 17.18% 5.67% |
![]() ![]() ![]() ![]() | 11.25% | 15.5% 4.25% |
![]() ![]() ![]() ![]() | 11.20% | 31.26% 20.06% |
![]() ![]() | 10.58% | 43.49% 32.91% |
![]() ![]() ![]() ![]() | 10.06% | 13.34% 3.28% |
![]() ![]() | 9.93% | 68.39% 58.46% |
Build | WR increase | Winrate |
---|---|---|
![]() ![]() ![]() ![]() | 7.35% | 58.94% 51.59% |
![]() ![]() | 6.84% | 48.87% 42.03% |
![]() ![]() ![]() ![]() | 6.66% | 46.63% 39.98% |
![]() ![]() ![]() ![]() | 6.57% | 53.02% 46.44% |
![]() ![]() ![]() ![]() | 6.22% | 51.56% 45.34% |
![]() ![]() ![]() ![]() | 6.09% | 54% 47.91% |
![]() ![]() | 6.00% | 56.6% 50.6% |
![]() ![]() ![]() ![]() | 5.91% | 47.65% 41.74% |
![]() ![]() ![]() ![]() | 5.86% | 50.6% 44.74% |
![]() ![]() ![]() ![]() | 5.86% | 49.05% 43.2% |