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Patch 15.3 overview

Patch notes

Champions

Biggest pickrate changes since last patch

Champion image
-5.89%
18.29% 12.4%
Champion image
-5.17%
12.21% 7.04%
Champion image
-4.13%
17.11% 12.98%
Champion image
3.52%
13.68% 17.2%
Champion image
-2.64%
12.65% 10%
Champion image
2.52%
13.61% 16.13%
Champion image
-2.42%
8.98% 6.56%
Champion image
2.29%
7.74% 10.03%
Champion image
2.22%
10.36% 12.58%
Champion image
-2.19%
9.29% 7.1%
Champion image
-2.16%
5.55% 3.39%
Champion image
-2.08%
7.25% 5.17%
Champion image
2.06%
8.24% 10.29%
Champion image
-1.84%
4.95% 3.11%
Champion image
1.72%
12% 13.72%
Champion image
1.61%
6.35% 7.96%
Champion image
1.61%
21.09% 22.7%
Champion image
1.59%
21.7% 23.29%
Champion image
-1.59%
6.65% 5.07%
Champion image
1.59%
1.24% 2.83%

Biggest winrate changes since last patch

Champion image
-2.05%
49.82% 47.77%
Champion image
2%
48.45% 50.44%
Champion image
1.81%
47.95% 49.76%
Champion image
1.71%
48.61% 50.32%
Champion image
-1.34%
52.06% 50.73%
Champion image
-1.27%
50.33% 49.07%
Champion image
-1.14%
51.19% 50.05%
Champion image
1.11%
48.75% 49.87%
Champion image
-1.06%
51.31% 50.25%
Champion image
1.03%
49.9% 50.93%
Champion image
0.99%
48.28% 49.27%
Champion image
0.98%
49.13% 50.11%
Champion image
0.97%
48.57% 49.55%
Champion image
0.94%
52% 52.93%
Champion image
0.92%
48.01% 48.93%
Champion image
-0.91%
51.06% 50.15%
Champion image
0.86%
49.24% 50.1%
Champion image
-0.83%
50.45% 49.62%
Champion image
0.82%
51.46% 52.28%
Champion image
0.81%
49.85% 50.67%

Role pickrate increases since last patch

Champion image
9.71%
54.88% 64.59%
Champion image
6.13%
62.65% 68.78%
Champion image
5.79%
53.33% 59.12%
Champion image
5.77%
10.79% 16.56%
Champion image
5.76%
18.89% 24.65%
Champion image
5.65%
38.51% 44.16%
Champion image
5.4%
56.57% 61.97%
Champion image
4.61%
8.52% 13.13%
Champion image
4.58%
28.6% 33.18%
Champion image
3.92%
4.44% 8.36%
Champion image
3.85%
83.97% 87.82%
Champion image
3.4%
14.59% 17.98%
Champion image
3.39%
75.39% 78.78%
Champion image
3.27%
53.17% 56.44%
Champion image
3.17%
73.85% 77.02%
Champion image
2.95%
56.46% 59.41%
Champion image
2.92%
14.33% 17.25%
Champion image
2.92%
90.1% 93.02%
Champion image
2.86%
25.19% 28.06%
Champion image
2.8%
28.45% 31.26%

Biggest banrate changes since last patch

Champion image
-12.26%
20.97% 8.71%
Champion image
11.21%
5.58% 16.8%
Champion image
-8.95%
21.97% 13.02%
Champion image
-8.46%
20.2% 11.74%
Champion image
-7.99%
18.09% 10.1%
Champion image
-7.93%
22.79% 14.86%
Champion image
7.19%
22.46% 29.65%
Champion image
-6.63%
73.91% 67.28%
Champion image
-5.42%
9.32% 3.9%
Champion image
4.58%
8.62% 13.19%
Champion image
4.2%
5.11% 9.3%
Champion image
-4.16%
21.18% 17.02%
Champion image
-3.42%
10.23% 6.81%
Champion image
3.4%
6.4% 9.8%
Champion image
-2.99%
22.54% 19.55%
Champion image
-2.62%
7.72% 5.1%
Champion image
2.55%
4.96% 7.51%
Champion image
-2.33%
19.62% 17.29%
Champion image
-2.12%
16.51% 14.39%
Champion image
-2.05%
7.19% 5.14%

Items

Biggest pickrate changes since last patch

Item image
10.27%
29% 39.26%
Item image
-6.94%
82.46% 75.52%
Item image
5.49%
28.08% 33.57%
Item image
4.31%
66.4% 70.72%
Item image
-4.05%
44.16% 40.11%
Item image
-4.03%
59.27% 55.24%
Item image
3.93%
50.09% 54.01%
Item image
-3.89%
63.79% 59.9%
Item image
3.25%
28.44% 31.7%
Item image
-3.17%
21.56% 18.39%
Item image
2.95%
38.94% 41.89%
Item image
2.84%
37.44% 40.28%
Item image
2.83%
87.51% 90.33%
Item image
-2.8%
48.26% 45.46%
Item image
-2.75%
16.83% 14.08%
Item image
-2.66%
28.28% 25.62%
Item image
-2.58%
37.73% 35.15%
Item image
2.27%
12.69% 14.96%
Item image
2.25%
38.34% 40.58%
Item image
2.2%
18.21% 20.41%

Biggest winrate changes since last patch

Item image
-0.99%
61.98% 60.99%
Item image
-0.83%
56.83% 56%
Item image
-0.7%
59.64% 58.94%
Item image
-0.61%
51.21% 50.6%
Item image
-0.6%
56.51% 55.91%
Item image
-0.6%
55.37% 54.77%
Item image
-0.55%
52.43% 51.88%
Item image
0.53%
51.58% 52.11%
Item image
-0.51%
56.41% 55.89%
Item image
-0.48%
58.98% 58.5%
Item image
0.47%
54.4% 54.86%
Item image
0.46%
57.52% 57.98%
Item image
-0.46%
54.75% 54.29%
Item image
-0.44%
52.1% 51.65%
Item image
0.4%
55.26% 55.66%
Item image
-0.39%
52.39% 52%
Item image
-0.37%
51.91% 51.54%
Item image
-0.36%
54.84% 54.47%
Item image
-0.35%
53.09% 52.73%
Item image
0.34%
53.15% 53.49%

Runes

Biggest pickrate changes since last patch

Rune image
32.72%
64.18% 96.91%
Rune image
14.22%
117.1% 131.32%
Rune image
-15.89%
222.91% 207.02%
Rune image
-11.92%
104.54% 92.62%
Rune image
9.84%
37.1% 46.94%
Rune image
-9.68%
34.32% 24.65%
Rune image
-8.76%
94.49% 85.74%
Rune image
-7.4%
79.26% 71.86%
Rune image
4.27%
19.28% 23.55%
Rune image
-2.95%
49.99% 47.04%
Rune image
-2.69%
39.11% 36.42%
Rune image
-2.41%
31.88% 29.47%
Rune image
-1.46%
18.26% 16.79%
Rune image
-0.12%
75.72% 75.6%
Rune image
-0.09%
0.84% 0.76%
Rune image
-0.14%
11% 10.86%

Biggest winrate changes since last patch

Rune image
-1.02%
50.97% 49.95%
Rune image
1.01%
48.18% 49.19%
Rune image
0.79%
48.93% 49.73%
Rune image
-0.71%
51.22% 50.52%
Rune image
0.39%
48.46% 48.84%
Rune image
-0.33%
49.98% 49.65%
Rune image
0.31%
50.02% 50.33%
Rune image
0.26%
48.79% 49.04%
Rune image
-0.21%
50.42% 50.21%
Rune image
-0.19%
49.69% 49.5%
Rune image
-0.1%
49.98% 49.88%
Rune image
0.09%
50.28% 50.37%
Rune image
0.06%
49.17% 49.22%
Rune image
0.05%
51.03% 51.09%
Rune image
-0.05%
50.33% 50.29%
Rune image
-0.04%
49.75% 49.7%

Patch 15.3 notes

Full patch notes

Welcome to our first big champion balance patch of 2025.S1! We’re getting most of our systems tuned up and taking a much longer look at individual balance outliers as a result. We’re taking the top 3 junglers (Viego, Skarner, and Wukong) down a peg, re-adding substantial power to the Domination tree after the recent rune replacements, delivering another systemic auto-attack buff through an increase in the global attack speed cap, and further turning down champion bounties for carries on the losing team. We’re also delivering a quick balance pass on various epic monsters, weakening Void Grubs, Voracious Atakhan, and Cloud Soul, while buffing Chemtech Soul as the weakest performer. Plus another couple dozen individual champion changes. Swiftplay also has a round of updates aimed at alleviating epic monster pressure and helping games end on time so that swiftplay games can remain swift. We’ve also got another round of quick balance changes on the best- and worst-performing champions. Looking for TFT content? You can check out the TFT patch notes here!

Patch Highlights

Patch highlights

Champions

Champion image

Cassiopeia

Q damage decreased. W damage decreased.

Cassiopeia was a strong performer before Feats of Strength and she’s still excellent after her recent nerf. We’d like to preserve her ability to take a few hits as a midrange battlemage and preserve Twin Fang as much as possible, but we don’t want to weaken her already poor laning phase. So we’re tapping down some of her late game damage that comes from less exciting sources.

Q - Noxious Blast

W - Miasma

-0.47%
52.22% 51.75%
Winrate
-0.18%
0.5% 0.31%
Pickrate
-5.42%
9.32% 3.9%
Banrate
Champion image

Evelynn

E damage increased.

Evelynn isn’t doing very well, even for those who correctly max Allure second. We’d like to buff her for all players and especially close the gap between the intuitive E-max and overall stronger W-max. As she’s already quite snowbally, reliant on Mejai’s Soulstealer and Rabadon’s Deathcap, we’d like to give her a bit more of a fallback pattern, letting her hit assassination thresholds more easily on squishier targets even when not ahead in gold or stacks.

E - Whiplash

1.81%
47.95% 49.76%
Winrate
0.08%
0.22% 0.3%
Pickrate
1.07%
3.6% 4.67%
Banrate

Build pickrate increases

BuildPR increasePickrate
Champion image
BuildType image
8.19%
90.2%
82.02%

View all Evelynn builds

Champion image

Galio

Base Health decreased.

Galio should be more vulnerable early given his powerful first item spike, so we’re looking to increase counterplay by reducing his base health, especially since he performs best in high skill brackets.

Base Stats

-0.55%
50.84% 50.29%
Winrate
-0.06%
0.77% 0.71%
Pickrate
-0.94%
5.36% 4.43%
Banrate

Build pickrate increases

BuildPR increasePickrate
Champion image
BuildType image
6.62%
13%
6.38%

View all Galio builds

Champion image

Kayn

Q damage increased.

Shadow Assassin Kayn is definitely the weaker option right now, which just isn’t fair to this double-edgedlord. By ramping up his Q damage, we can ensure he’ll be more lethal when not playing as Rhaast, who replaces his Q anyway.

Q - Reaping Slash

0.98%
49.13% 50.11%
Winrate
0.23%
0.77% 1%
Pickrate
1.69%
5.73% 7.42%
Banrate

Build pickrate increases

BuildPR increasePickrate
Champion image
BuildType image
9.06%
39.35%
30.29%

View all Kayn builds

Champion image

Jax

Health Growth and Base Mana Regen increased. R damage increased.

Jax is weak, especially at lower ranks. With the removal of biscuits mana, Jax’s mana issues have become a more real problem, so we’re buffing base mana regen to compensate. We’re also giving him a bit more health per level since his hp scaling was well below other comparable champions in his class and using this as a catch all generic power buff. Buffing R trigger damage also as just an all skill levels power increase.

Base Stats

R - Grandmaster At Arms

0.92%
48.01% 48.93%
Winrate
0.12%
0.54% 0.67%
Pickrate
-0.2%
5.99% 5.79%
Banrate

Build pickrate increases

BuildPR increasePickrate
Champion image
Item 1 imageItem 2 imageItem 3 image
6.03%
6.03%
0%

View all Jax builds

Champion image

Jayce

Q damage decreased in both forms. W damage decreased. R damage decreased.

Tank Jayce is over present in pro play and players haven’t been happy to see him played as a tank. Over time a lot of Jayce’s buffs have been base damage increases, so we’re pulling those back and giving compensation buffs to AD ratios on all of his primary damage sources. This should be power neutral for AD Jayce but ultimately a nerf across the board for any Jayce that isn’t building AD.

Q - To the Skies!

Q - Shock Blast

W - Lightning Field

R - Transform Mercury Hammer

-0.65%
48.76% 48.11%
Winrate
-0.24%
0.9% 0.66%
Pickrate
-2.05%
7.19% 5.14%
Banrate

Build pickrate increases

BuildPR increasePickrate
Champion image
Item 1 imageItem 2 imageItem 3 image
5.96%
18.42%
12.46%
Champion image
BuildType image
5.57%
16.22%
10.65%
Champion image
BuildType image
5.49%
18.47%
12.98%

View all Jayce builds

Champion image

Miss Fortune

Armor and Armor Growth decreased.

We’d like to slowly trim late-game armor from the game over the course of the year, partially in an effort to make physical lethality builds not fall off as steep of a cliff as games go on. Miss Fortune is one such champion who has room to siphon some armor away. As she’s overly strong in the laning phase especially, the brunt of this nerf is actually to her early game, though even base armor tends to have far-reaching effects with game time.

Base Stats

-1.34%
52.06% 50.73%
Winrate
-0.59%
1.83% 1.24%
Pickrate
-8.95%
21.97% 13.02%
Banrate

Build pickrate increases

BuildPR increasePickrate
Champion image
BuildType image
5.79%
44.21%
38.42%

View all Miss Fortune builds

Champion image

Nasus

Passive Life steal increased.

Nasus got hit too hard from his last nerf along with losing some power this season and we’d like to return some of his passive sustain which should help him function throughout the game.

Passive - Soul Eater

2%
48.45% 50.44%
Winrate
0.12%
0.28% 0.4%
Pickrate
0.56%
3.4% 3.96%
Banrate
Champion image

Quinn

W Attack Speed increased.

Quinn is quite weak right now and has had to rely on burst lethality builds to get some semblance of a good performance. We’d like to return her basic attack prowess to its former glory in this patch and we’ll revisit her if she needs further buffs.

W - Heightened Senses

0.77%
50.65% 51.42%
Winrate
0.16%
0.12% 0.28%
Pickrate
0.48%
0.43% 0.92%
Banrate

Build pickrate increases

BuildPR increasePickrate
Champion image
BuildType image
16.02%
79.57%
63.55%

View all Quinn builds

Role changes

roleWR increaseWinratePR increasePickrate
0.93%
51.27%
50.34%
5.40%
68.27%
73.66%
0.59%
53.05%
53.63%
5.76%
24.65%
18.89%
Champion image

Rakan

W cooldown decreased at early ranks.

Rakan is weaker than he ought to be for most League players, which means we’d like to buff him. Though this buff looks small, we think early game engage agency will be quite meaningful for him, but we’ll be ready to follow up if it isn’t enough.

W - Grand Entrance

0.62%
48.52% 49.14%
Winrate
0.01%
0.41% 0.41%
Pickrate
0.01%
0.35% 0.36%
Banrate
Champion image

Rell

Base Health and Armor Growth decreased.

Rell’s power has swung a bit back and forth the last few months, but she’s currently the #1 support for most League players. Sure, she’s a bit of a loner, but that doesn’t mean she should be standing so far ahead of everyone else. We’re delivering some fairly simple durability nerfs as they were very effective last time when we overshot.

Base Stats

-0.55%
50.74% 50.2%
Winrate
-0.21%
0.73% 0.52%
Pickrate
-1.33%
4.54% 3.21%
Banrate
Champion image

Samira

E Attack Speed Duration increased.

While Samira experts are actually performing fairly well, we’d like to open up success to more of her playerbase. This attack speed buff should be helpful for anyone who can’t reliably combo into Inferno Trigger in a fraction of a second and for any games where jumping into the enemy team would be met with instant death. So here’s a bit more juice for a basic attack pattern, both in early lane and teamfights.

E - Wild Rush

0.27%
48.49% 48.76%
Winrate
0.04%
0.4% 0.43%
Pickrate
0.72%
4.92% 5.64%
Banrate
Champion image

Skarner

Armor Growth decreased. E cooldown increased.

Skarner is more mobile than most tanks and has an extremely potent engage and disengage tool in his E. His E already has a built in 35% cooldown reduction if he stuns a target with it, so the base cooldown has room to go up to make it harder to both engage and escape with it within the same short engagement. Additionally, since Skarner is so mobile he has room to lose some innate durability to put him more in line with other tanks.

Base Stats

E - Ixtal’s Impact

-2.05%
49.82% 47.77%
Winrate
-0.22%
0.55% 0.34%
Pickrate
-7.99%
18.09% 10.1%
Banrate

Role changes

roleWR increaseWinratePR increasePickrate
5.62%
44.52%
50.14%
3.92%
8.36%
4.44%
Champion image

Swain

Passive Max Health bonus increased.

Swain’s last nerfs took him a bit lower than we wanted, so we’re re-adding some power. The passive health should make him less reliant on further HP purchases, while the AP ratio buff should similarly help him get value from ability power.

Passive - Ravenous Flock

E - Nevermove

1.71%
48.61% 50.32%
Winrate
0.11%
0.5% 0.6%
Pickrate
0.13%
1.99% 2.12%
Banrate

Build pickrate increases

BuildPR increasePickrate
Champion image
BuildType image
8.89%
22.71%
13.82%

View all Swain builds

Role changes

roleWR increaseWinratePR increasePickrate
2.09%
48.32%
46.23%
5.65%
44.16%
38.51%
2.06%
52.18%
50.12%
9.65%
25.57%
35.23%
Champion image

Teemo

E damage decreased.

Teemo is too good at bullying top lanes at the moment, his strongest lever for reducing this is the upfront on-hit damage of his E which he can apply frequently against melee matchups before the full poison can tick out. This change dramatically reduces his on-hit damage at rank 1 and 2, but mostly balances out by level 5 when it is less effective since most of mid-late game Teemo’s damage comes from mushrooms and not auto attacks. This level 1 nerf will give lane opponents more time to unlock their 3 basic abilities to give them more of a fighting chance against Teemo's harass in lane.

E - Toxic Shot

-0.31%
50.71% 50.4%
Winrate
0%
0.42% 0.42%
Pickrate
-0.21%
6.17% 5.96%
Banrate
Champion image

Thresh

Base Health increased. E damage increased.

Thresh is cool and we like it when he’s good. Buffing his base health to let him brawl more in lane and buffing his E passive auto damage to allow him better damage scaling throughout the game.

Base Stats

E - Flay

0.81%
49.85% 50.67%
Winrate
0.22%
1.04% 1.26%
Pickrate
0.61%
4.23% 4.84%
Banrate
Champion image

Viego

Base Attack Damage decreased.

Viego is performing well with a high pick and ban rate so we're toning down his power by walking back the AD he gained from his Worlds patch buff.

Base Stats

-1.27%
50.33% 49.07%
Winrate
-0.41%
1.71% 1.3%
Pickrate
-7.93%
22.79% 14.86%
Banrate

Build pickrate increases

BuildPR increasePickrate
Champion image
Item 1 imageItem 2 imageItem 3 image
7.52%
32.36%
24.84%

View all Viego builds

Champion image

Wukong

W cooldown increased. E Attack Speed reduced.

Wukong has recently risen to become the king of the jungle. We’d like to open up a bit more space in the role, so we’re bringing down some of his more recent buffs that proved to be jungle-skewed in order to leave Top Wukong relatively unaffected.

W - Decoy

E - Nimbus Strike

-1.14%
51.19% 50.05%
Winrate
-0.52%
1.22% 0.7%
Pickrate
-12.26%
20.97% 8.71%
Banrate

Role changes

roleWR increaseWinratePR increasePickrate
1.17%
50.06%
51.23%
8.06%
79.27%
87.33%
0.82%
50.49%
51.31%
5.77%
16.56%
10.79%

Items

Item image

Bloodsong

Bloodsong is performing a bit too well, especially on supports such as Poppy and Leona where its pick rate has increased over time, so we're nerfing its passive in a way that shouldn't majorly affect its ranged users.

-0.61%
51.21% 50.6%
Winrate
-1.83%
26.7% 24.87%
Pickrate

Build pickrate changes

BuildPR increasePickrate
Champion image
Item 1 imageItem 2 imageItem 3 image
31.94%
33.72%
1.78%
Champion image
Item 1 imageItem 2 imageItem 3 image
11.21%
7.92%
19.12%
Champion image
Item 1 imageItem 2 imageItem 3 image
7.90%
9.05%
16.96%
Champion image
Item 1 imageItem 2 imageItem 3 image
7.57%
10.53%
18.1%
Champion image
Item 1 imageItem 2 imageItem 3 image
7.31%
5.63%
12.94%

View all Bloodsong builds

Item image

Zaz’Zak’s Realmspike

We're looking to do a nerf to both Bloodsong and Realmspike as a systemic push away from damage supports and try to push players towards tanks and enchanters. Aiming for a small nerf to Realmspike mostly as a placebo to disincentivize players from picking damage supports while not actually lowering its WR too much as it's already on the lower end, especially compared to Bloodsong.

-0.07%
49.27% 49.2%
Winrate
0.67%
47.38% 48.05%
Pickrate

Build pickrate changes

BuildPR increasePickrate
Champion image
Item 1 imageItem 2 imageItem 3 image
5.25%
29.45%
34.7%

View all Zaz’Zak’s Realmspike builds

Runes

Rune image

Electrocute

We’re comfortable with the new Domination vision runes for now but the Domination tree itself is still overall weak. So to balance out that fact, we’re driving on some keystone buffs across the board with the goal of letting assassins come back to this tree and succeed as they’re meant to. For Electrocute, it’s an early game focused buff, placing it in clear contrast to First Strike, which is all about waiting for later.

0.79%
48.93% 49.73%
Winrate
32.72%
64.18% 96.91%
Pickrate

Build pickrate changes

BuildPR increasePickrate
Champion image
BuildType image
38.13%
51.84%
13.71%
Champion image
BuildType image
21.07%
46.95%
25.88%
Champion image
BuildType image
17.62%
53.98%
36.36%
Champion image
BuildType image
16.61%
39.87%
23.27%
Champion image
BuildType image
16.38%
75.06%
58.68%

View all Electrocute builds

Rune image

Dark Harvest

Dark Harvest is getting a similar buff to Electrocute, getting 50% more damage in the early game and 25% more damage from its scaling, making it a rune that requires early excellence in order to keep pace and great rewards for those who overachieve.

1.01%
48.18% 49.19%
Winrate
9.84%
37.1% 46.94%
Pickrate

Build pickrate changes

BuildPR increasePickrate
Champion image
BuildType image
20.14%
86.46%
66.32%
Champion image
BuildType image
13.16%
25.57%
12.41%
Champion image
BuildType image
12.91%
44.13%
31.22%
Champion image
BuildType image
12.08%
29.96%
42.04%
Champion image
BuildType image
9.06%
39.35%
30.29%

View all Dark Harvest builds

This overview only shows items, runes and champions from the patch notes.

View full patch notes

Biggest pickrate increases

BuildPR increasePickrate
Champion image
BuildType image
38.13%
51.84%
13.71%
Champion image
Item 1 imageItem 2 imageItem 3 image
31.94%
33.72%
1.78%
Champion image
BuildType image
21.07%
46.95%
25.88%
Champion image
BuildType image
20.14%
86.46%
66.32%
Champion image
Item 1 imageItem 2 imageItem 3 image
17.66%
41.6%
23.94%
Champion image
BuildType image
17.62%
53.98%
36.36%
Champion image
BuildType image
16.61%
39.87%
23.27%
Champion image
BuildType image
16.38%
75.06%
58.68%
Champion image
BuildType image
16.02%
79.57%
63.55%
Champion image
BuildType image
15.98%
28.83%
12.85%

View all builds

Biggest winrate increases

BuildWR increaseWinrate
Champion image
BuildType image
9.39%
57.36%
47.97%
Champion image
Item 1 imageItem 2 imageItem 3 image
8.00%
52.8%
44.8%
Champion image
BuildType image
7.44%
47.57%
40.13%
Champion image
Item 1 imageItem 2 imageItem 3 image
7.12%
49.68%
42.55%
Champion image
Item 1 imageItem 2 imageItem 3 image
6.90%
53.66%
46.77%
Champion image
Item 1 imageItem 2 imageItem 3 image
6.85%
45.83%
38.98%
Champion image
Item 1 imageItem 2 imageItem 3 image
6.76%
50.97%
44.21%
Champion image
Item 1 imageItem 2 imageItem 3 image
6.75%
50.53%
43.78%
Champion image
Item 1 imageItem 2 imageItem 3 image
6.42%
51.32%
44.9%
Champion image
Item 1 imageItem 2 imageItem 3 image
6.08%
60.57%
54.49%

View all builds