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Patch 14.4 overview

Patch notes

Champions

Biggest pickrate changes since last patch

Champion image
7.11%
11.23% 18.33%
Champion image
7.09%
3.8% 10.89%
Champion image
6.29%
4.71% 11%
Champion image
4.19%
16.59% 20.78%
Champion image
3.91%
14.26% 18.16%
Champion image
-3.37%
7.82% 4.44%
Champion image
-3.27%
13.07% 9.8%
Champion image
-3.14%
15.4% 12.27%
Champion image
-2.77%
15.7% 12.93%
Champion image
2.75%
3.02% 5.76%
Champion image
2.75%
4.2% 6.95%
Champion image
-2.44%
12.97% 10.53%
Champion image
-2.4%
7.84% 5.44%
Champion image
2.15%
5.19% 7.34%
Champion image
2.15%
10.39% 12.54%
Champion image
-2.1%
22.9% 20.8%
Champion image
-2.09%
10.09% 8%
Champion image
-1.93%
16.47% 14.54%
Champion image
1.9%
15.38% 17.27%
Champion image
1.83%
6.94% 8.76%

Biggest winrate changes since last patch

Champion image
-3.59%
53.06% 49.47%
Champion image
2.89%
48.76% 51.64%
Champion image
2.64%
47.19% 49.83%
Champion image
2.61%
47.4% 50.01%
Champion image
-2.33%
47.46% 45.13%
Champion image
2.2%
48.69% 50.89%
Champion image
1.76%
48.15% 49.91%
Champion image
-1.7%
50.16% 48.46%
Champion image
-1.5%
51.86% 50.36%
Champion image
1.42%
49.12% 50.54%
Champion image
-1.3%
51.35% 50.05%
Champion image
1.29%
49.53% 50.82%
Champion image
1.13%
47.58% 48.71%
Champion image
-1.13%
52.39% 51.26%
Champion image
-0.93%
49.22% 48.29%
Champion image
0.91%
48.29% 49.2%
Champion image
0.9%
50.48% 51.37%
Champion image
0.8%
48.15% 48.94%
Champion image
-0.77%
54.37% 53.59%
Champion image
-0.77%
52.71% 51.94%

Role pickrate increases since last patch

Champion image
17.13%
26.01% 43.14%
Champion image
14.14%
34.74% 48.88%
Champion image
13.25%
24.79% 38.04%
Champion image
12.72%
12.74% 25.46%
Champion image
10.96%
26.02% 36.98%
Champion image
10.74%
32.16% 42.9%
Champion image
8.33%
15.66% 23.99%
Champion image
7.24%
32.09% 39.33%
Champion image
6.59%
26.67% 33.26%
Champion image
6.01%
1.55% 7.56%
Champion image
5.23%
26.91% 32.14%
Champion image
5.11%
10.82% 15.93%
Champion image
4.85%
42.82% 47.67%
Champion image
4.51%
31.54% 36.05%
Champion image
4.09%
49.08% 53.17%
Champion image
3.75%
21.45% 25.2%
Champion image
3.49%
2.82% 6.3%
Champion image
3.47%
46.9% 50.37%
Champion image
3.42%
5.4% 8.82%
Champion image
3.37%
8.75% 12.12%

Biggest banrate changes since last patch

Champion image
15.25%
19.4% 34.65%
Champion image
12.33%
26.19% 38.51%
Champion image
11.65%
10.26% 21.91%
Champion image
-9.01%
15.12% 6.11%
Champion image
-7.08%
19.92% 12.84%
Champion image
-6.57%
13.4% 6.83%
Champion image
-5.1%
11.2% 6.1%
Champion image
4.83%
0.89% 5.71%
Champion image
-4.78%
22.09% 17.31%
Champion image
-4.35%
15.96% 11.61%
Champion image
4.08%
11.39% 15.47%
Champion image
3.39%
9.78% 13.17%
Champion image
-3.17%
20.48% 17.31%
Champion image
2.97%
5.81% 8.78%
Champion image
-2.82%
17.56% 14.73%
Champion image
-2.8%
8.34% 5.54%
Champion image
-2.77%
10.35% 7.58%
Champion image
-2.69%
16.19% 13.5%
Champion image
2.59%
16.52% 19.1%
Champion image
-2.49%
18.35% 15.86%

Items

Biggest pickrate changes since last patch

Item image
17%
43.86% 60.87%
Item image
-13.01%
78.67% 65.66%
Item image
11.37%
44.14% 55.51%
Item image
9.46%
4.24% 13.7%
Item image
-8.71%
68.17% 59.46%
Item image
-8.42%
62.85% 54.43%
Item image
7.54%
90.91% 98.45%
Item image
7.53%
33.46% 40.99%
Item image
6.79%
9.51% 16.3%
Item image
-6.69%
48.4% 41.71%
Item image
5.78%
33.46% 39.24%
Item image
-5.68%
49.66% 43.97%
Item image
5.64%
12.2% 17.84%
Item image
-5.55%
29.84% 24.28%
Item image
-5.14%
42.37% 37.23%
Item image
4.32%
28.78% 33.09%
Item image
4.13%
5.26% 9.39%
Item image
-3.99%
44.54% 40.55%
Item image
3.95%
21.06% 25.01%
Item image
3.87%
35.39% 39.25%

Biggest winrate changes since last patch

Item image
-2.22%
56.54% 54.32%
Item image
1.49%
60.67% 62.16%
Item image
0.97%
54.4% 55.37%
Item image
0.89%
59.65% 60.54%
Item image
0.83%
55.17% 56%
Item image
0.82%
58.38% 59.2%
Item image
0.81%
52.06% 52.87%
Item image
-0.79%
52.72% 51.93%
Item image
0.78%
51.44% 52.21%
Item image
-0.69%
58.51% 57.82%
Item image
0.69%
57.1% 57.78%
Item image
-0.68%
54.23% 53.55%
Item image
-0.63%
59.38% 58.75%
Item image
0.6%
51.23% 51.83%
Item image
-0.59%
52.41% 51.82%
Item image
0.59%
56.69% 57.28%
Item image
-0.58%
52.77% 52.19%
Item image
-0.53%
52.34% 51.81%
Item image
-0.52%
52.47% 51.95%
Item image
0.5%
62.9% 63.4%

Runes

Biggest pickrate changes since last patch

Rune image
13.43%
88.78% 102.21%
Rune image
-6.83%
62.87% 56.04%
Rune image
-5.96%
137.76% 131.8%
Rune image
5.94%
43.15% 49.1%
Rune image
-4.44%
102.17% 97.73%
Rune image
2.16%
45.64% 47.8%
Rune image
1.72%
21.26% 22.98%
Rune image
-1.7%
52.18% 50.48%
Rune image
-1.27%
76.96% 75.69%
Rune image
-1.19%
170.02% 168.83%
Rune image
-1.15%
22.21% 21.07%
Rune image
-0.91%
54.75% 53.83%
Rune image
-0.74%
51.1% 50.37%
Rune image
0.68%
54.74% 55.42%
Rune image
0.41%
14.66% 15.07%
Rune image
-0.14%
1.03% 0.9%
Rune image
-0.01%
0.71% 0.71%

Biggest winrate changes since last patch

Rune image
0.87%
49.18% 50.05%
Rune image
-0.73%
50.37% 49.64%
Rune image
-0.65%
48.28% 47.63%
Rune image
-0.37%
50.17% 49.8%
Rune image
-0.32%
49.97% 49.65%
Rune image
0.26%
50.59% 50.85%
Rune image
0.23%
49.3% 49.53%
Rune image
0.19%
49.92% 50.11%
Rune image
-0.18%
50.16% 49.98%
Rune image
-0.17%
51.29% 51.13%
Rune image
0.12%
49.65% 49.78%
Rune image
0.08%
49.84% 49.91%
Rune image
0.07%
50.04% 50.11%
Rune image
-0.07%
50.44% 50.37%
Rune image
0.03%
50.07% 50.1%
Rune image
0.01%
49.94% 49.95%
Rune image
0%
49.68% 49.68%

Patch 14.4 notes

Full patch notes

Hold the door! Here comes patch 14.4! In this week's patch we have quite a few feels-good-to-play quality of life updates for some gameplay systems and champions. To kick things off we have a kit update for Rek'Sai, an update to help tethers in game feel more responsive, and some follow-up QoL adjustments for Smolder. We also have some feels-good-to-play-against changes to make champions like Illaoi, Fiora, and tank Bard more reasonable if you find yourself matched up with them. We're also making some updates to support power curves, fountain regeneration, Lost Chapter items, adjustments to Emerald+ LP gains, and ARAM! In other news, this is the patch where we update our minimum specs to no longer support Windows 7, 8, and 8.1, so make sure you upgrade! We also have an update on the Vanguard rollout plan, so make sure you read the full section below for all the details. On the TFT side of things, it's the Remix Rumble Championship patch, so make sure you're all caught up on the TFT patch notes here!

Patch Highlights

Patch highlights

Champions

Champion image

Ahri

Health growth increased. Q damage increased.

With the removal of Everfrost, Ahri lost a lot of the reliability an additional root could create and the durability the item provided. We want to give her power back in some more exciting aspects of her kit, so we're increasing the damage of her Q for two reasons. First, when it came down to more reliability versus more damage, we thought Ahri players would appreciate more potent damage. Second, being able to land both parts of her Q also rewarded more skill expression. We're also giving her a bit more health so she can afford to take some damage while she's kiting around fights with her ultimate.

Base Stats

Q - Orb of Deception

2.89%
48.76% 51.64%
Winrate
0.63%
0.47% 1.1%
Pickrate
1.93%
1.16% 3.09%
Banrate

Build pickrate increases

BuildPR increasePickrate
Champion image
Item 1 imageItem 2 imageItem 3 image
10.04%
20.07%
10.03%
Champion image
BuildType image
7.39%
9.51%
2.13%
Champion image
Item 1 imageItem 2 imageItem 3 image
6.19%
10.33%
4.14%

View all Ahri builds

Champion image

Aurelion Sol

Q Bonus Magic DPS decreased.

Aurelion Sol is still performing too well and we've decided to reduce some more of his power. He now gets more stacks from Q, both because the stack gain was increased and also because he can cast it more frequently due to the potent mana buffs. We'd like to retain how well it stacks and scales with Stardust, but nerf its AP ratio and some base damage to account for that.

Q - Breath of Light

-0.61%
52.71% 52.1%
Winrate
-0.08%
0.69% 0.6%
Pickrate
-2.36%
6.8% 4.45%
Banrate
Champion image

Bard

Armor growth decreased, level 1 attack speed and attack speed ratio increased. Passive bonus damage increased. Q damage increased.

Bard is currently quite powerful and is especially durable due to having more than enough base values on his kit to not require anything but tank items. In this patch, we're closing the gap between tank and mage/enchanter-style builds by lowering his base values while preserving his AP scaling to nudge him toward those purchases more often. On top of that, he gets a guaranteed 200 HP from the new support items, so he's generally a bit too durable. As one final set of changes, we're making discharging Meeps feel a bit better by increasing his overall attack speed. Nashor's Tooth, anyone?

Base Stats

Passive - Traveler's Call

Q - Cosmic Binding

-1.5%
51.86% 50.36%
Winrate
-0.17%
0.55% 0.38%
Pickrate
-1.09%
2.19% 1.11%
Banrate
Champion image

Fiora

W attack speed slow decreased.

In this patch, we want to address Fiora's trading pattern in certain matchups where her W attack speed slow is hard to answer when used as an opener. She's currently performing quite well and has room to lose some power, so we'll be halving the attack speed slow to provide more counterplay for players that find themselves matched up against the Grand Duelist.

W - Riposte

-0.52%
51.59% 51.07%
Winrate
-0.08%
0.58% 0.5%
Pickrate
-2.06%
10.91% 8.85%
Banrate
Champion image

Illaoi

Passive damage decreased.

With last patch's tentacle range increase, Illaoi ended up being a bit more powerful than anticipated. As her full attack damage build is massively outperforming her tankier options, we're addressing her power by adjusting her passive damage.

Passive - Prophet of an Elder God

-3.59%
53.06% 49.47%
Winrate
-0.24%
0.78% 0.54%
Pickrate
0.88%
16.74% 17.62%
Banrate
Champion image

Jayce

Base AD increased. W mana restoration increased and magic damage increased. E now roots enemies on initial cast.

Jayce's E sometimes suffered from a weird effect, occasionally throwing players in an odd direction when cast during an opponent's dash. To resolve this, we adjusted it to work more like Lee Sin's R, now rooting on cast. This also means it will no longer knock enemies outside of auto attack range when cast at max range. Additionally, we're looking to flatten Jayce's power curve slightly, giving him a bit more agency (and mana) to skirmish in lane. This should make him less dependent on Muramana and make early mana runes feel more valuable.

Base Stats

W - Lightning Field

E - Thundering Blow

2.64%
47.19% 49.83%
Winrate
0.27%
0.42% 0.69%
Pickrate
2.45%
1.62% 4.08%
Banrate
Champion image

K'Sante

Base health and mana increased. Q no longer slows during All Out. W bonus armor and magic resist ratio increased, no longer reduces minimum channel and cooldowns. E dash speeds decreased.

K'Sante doesn't leave a lot of room for counterplay during All Out (you might even say his opponents are all out of counter play options), so we're aiming to address his opponents' ability to outplay him, or at least give them the time to process what he's doing. We think that these changes will result in some degree of lost power, but we believe that these adjustments should help get K'Sante in an overall better state long term.

Base Stats

Q - Ntofo Strikes

W - Path Maker

E - Footwork

-2.33%
47.46% 45.13%
Winrate
-0.34%
0.78% 0.44%
Pickrate
-2.07%
6.2% 4.13%
Banrate
Champion image

Kai'Sa

Ult range increased.

Kai'Sa has been pretty weak this season but has begun to find her footing with Eclipse and Statikk Shiv starts, resulting in a steady climb to her pick and win rates. Even with this newfound tech, we think she's still a little bit underpowered so we're giving her a very small bump to her unique ability to join the fray at a moment's notice.

R - Killer Instinct

0.53%
48.13% 48.66%
Winrate
0.71%
1.12% 1.83%
Pickrate
0.5%
0.92% 1.42%
Banrate

Build pickrate increases

BuildPR increasePickrate
Champion image
BuildType image
17.96%
53.36%
35.4%
Champion image
Item 1 imageItem 2 imageItem 3 image
10.98%
22.95%
11.97%

View all Kai'Sa builds

Champion image

Kalista

Passive bugfix. E damage decreased.

Now that much of the Season Start dust has settled, Kalista has found herself as one of the premier bot laners in Pro play and we'd like to open that role up to a bit more variety. Also, she's receiving a meaningful bugfix this patch, so we're also compensating for that bit of extra power.

Passive - Martial Pose

E - Rend

-0.69%
49.3% 48.61%
Winrate
-0.03%
0.31% 0.28%
Pickrate
0%
1.12% 1.12%
Banrate
Champion image

Lulu

Q second bolt damage increased. E magic damage and shield value increased. R bonus health increased.

Lulu has been a bit taxed getting ready for Bandle Tale and all, so she's been slipping in League. But don't worry—we're here to help her get back up to full power! In this patch, we want to increase her power in a way that will feel exciting to her players, namely more poke damage for her opponents and more I-will-not-let-you-die-no-matter-how-hard-you-try power for her allies.

Q - Glitterlance

E - Help, Pix!

R - Wild Growth

1.13%
47.58% 48.71%
Winrate
0.22%
0.52% 0.73%
Pickrate
0.53%
2.82% 3.35%
Banrate
Champion image

Maokai

Base armor decreased. Q damage decreased. R root duration decreased.

Maokai is currently still the best support in the game, branch hands down. And while last patch closed the gap between his power as a support and as a top laner/jungler, he's in a state where we simply need to siphon off some of his baseline power to keep him in check.

Base Stats

Q - Bramble Smash

R - Nature's Grasp

-0.77%
54.37% 53.59%
Winrate
-0.28%
1.57% 1.29%
Pickrate
-1.83%
26.03% 24.2%
Banrate
Champion image

Rek'Sai

All abilities adjusted.

In her current state, Rek'Sai tends to feel non-functional as a fighter, causing her core builds to often be full lethality just to accomplish anything in game. This patch, we're hoping to give Rek'Sai some exciting things to do in early, mid, and late game. The primary buffs are substantially snappier tunnel usage and a super juiced passive that plays up her ability to weave in and out of combat to recoup health between cooldowns. As there's a lot of power in these gains, we'll be taking down her burst damage to prevent her from getting out of hand. We also have a host of modernization and re-scripting updates to Rek'Sai. Queen's Wrath is now an auto attack instead of a spell, meaning it scales appropriately with attack speed. Tunnels no longer have hitches in the middle of their animations when you're entering them. Her cooldowns have been synced up to make jungling more intuitive as Burrow, Prey Seeker, and Unburrow will line up from level 2. These changes, in addition to a whole host of adjustments on the backend, should also make her easier to update going forward. One thing we'll be keeping our eyes on is her balance between fighter and tank builds, which will thankfully be really easy to tweak!

Base Stats

Passive - Fury of the Xer'Sai

Q - Queen's Wrath (Unburrowed)

Q - Prey Seeker (Burrowed)

W - Burrow

W - Unburrow

E - Tunnel

E - Furious Bite

R - Void Rush

-1.7%
50.16% 48.46%
Winrate
0.05%
0.11% 0.16%
Pickrate
0.38%
0.46% 0.84%
Banrate

Build pickrate increases

BuildPR increasePickrate
Champion image
Item 1 imageItem 2 imageItem 3 image
11.67%
23.38%
11.71%

View all Rek'Sai builds

Champion image

Renekton

Q champion healing increased. E cooldown decreased. R bonus health increased.

Simply put, Renekton is quite bad in his current state and in desperate need of some help. For starters we'll be increasing his Q healing now that he no longer has the reliable healing that Goredrinker provided him. We're also decreasing his E cooldown at later stages of the game so he can have better target access to squishies. And last but certainly not least, we're increasing the bonus health he gets from his ultimate to give him better survivability in teamfights and for better Sundered healing synergies as that's his most common first item at the moment. Overall, these should help make Renekton feel a bit more like the Butcher of the Sands he's meant to be.

Q - Cull the Meek

E - Slice

R - Dominus

2.61%
47.4% 50.01%
Winrate
0.27%
0.3% 0.58%
Pickrate
0.9%
1.96% 2.85%
Banrate

Build pickrate increases

BuildPR increasePickrate
Champion image
Item 1 imageItem 2 imageItem 3 image
16.93%
40.06%
23.14%
Champion image
Item 1 imageItem 2 imageItem 3 image
7.44%
9.26%
1.82%

View all Renekton builds

Champion image

Smolder

Q additional fireball scaling decreased, now stacks if a targeted minion dies while Q is mid-flight. W cooldown adjusted, initial damage decreased, explosion damage increased. R will continue to cast when Smolder dies.

Smolder's W has proven to be a very powerful poking tool during the laning phase. While we're happy that players want to max and poke with it, we want to slightly reduce its power at lower ranks due to the PVP damage it can provide while also ensuring that it never one shots the wave, preventing Smolder from stacking with Q and scaling. We're also taking this opportunity to add in some QoL improvements and bug fixes that will help Smolder live his best dragon fantasy better.

Q - Super Scorcher Breath

W - Achooo!

R - MMOOOMMMM!

0.34%
49.15% 49.48%
Winrate
0.05%
2.77% 2.82%
Pickrate
12.33%
26.19% 38.51%
Banrate

Build pickrate increases

BuildPR increasePickrate
Champion image
BuildType image
30.94%
70.65%
39.72%
Champion image
Item 1 imageItem 2 imageItem 3 image
22.60%
24.36%
1.77%
Champion image
Item 1 imageItem 2 imageItem 3 image
10.04%
12.11%
2.07%
Champion image
Item 1 imageItem 2 imageItem 3 image
8.37%
8.37%
0%

View all Smolder builds

Champion image

Soraka

Passive movement speed increased. Q heal increased. E bugfix. R cooldown decreased.

Soraka is another champion still struggling to find her place within the new item system. Now that she has space for buffs, we want to give her some that Soraka players will find effective and fun—20% faster bananambulance anyone?

Passive - Salvation

Q - Starcall

E - Equinox

R - Wish

1.42%
49.12% 50.54%
Winrate
0.16%
0.34% 0.5%
Pickrate
0.37%
0.9% 1.27%
Banrate

Role changes

roleWR increaseWinratePR increasePickrate
5.20%
45.33%
40.14%
0.05%
0.83%
0.88%
Champion image

Thresh

Base armor increased. E damage increased. R cooldown decreased.

With the changes to support itemization, Thresh is falling off faster in the midgame than he was in the previous seasons and we're looking to give him some power in the areas we feel he's most lacking. We'd like for him to be more able to aggressively take trades and use The Box in lane. Also, Flay isn't quite as good as a second max as we'd like, so we're giving it a bit of damage.

Base Stats

E - Flay

R - The Box

1.76%
48.15% 49.91%
Winrate
0.15%
0.86% 1.01%
Pickrate
0.17%
2.25% 2.43%
Banrate
Champion image

Twisted Fate

Attack speed growth decreased. W blue card damage decreased. E damage decreased.

Twisted Fate's update from 14.2 has done wonders for revitalizing his player base, having about three times as many players than before the start of the season. However, he's also dealing more damage than before and his opponents have begun to take notice. We don't think he's significantly over the line, but both his AP and AD builds are performing a little stronger than they should so we're stacking his deck a little less.

Base Stats

W - Pick A Card

E - Stacked Deck

-0.34%
51.99% 51.66%
Winrate
0.04%
1.69% 1.73%
Pickrate
15.25%
19.4% 34.65%
Banrate

Build pickrate increases

BuildPR increasePickrate
Champion image
BuildType image
24.46%
62.07%
37.61%
Champion image
Item 1 imageItem 2 imageItem 3 image
17.30%
26.46%
9.16%
Champion image
Item 1 imageItem 2 imageItem 3 image
7.58%
9.01%
1.43%

View all Twisted Fate builds

Role changes

roleWR increaseWinratePR increasePickrate
0.41%
52.28%
52.69%
17.13%
43.14%
26.01%
0.77%
51.03%
51.8%
22.10%
39.39%
61.49%
0.31%
52.18%
52.49%
5.11%
15.93%
10.82%
Champion image

Varus

Base AD decreased.

Varus currently has two viable builds: Lethality and on-hit. But despite being relatively balanced for the vast majority of players, he's dominating Pro play drafts. In order to address this, we're toning down a Pro-specific strength that will impact his early laning phase.

Base Stats

-0.52%
48.66% 48.14%
Winrate
-0.07%
0.94% 0.87%
Pickrate
-0.46%
2.05% 1.59%
Banrate
Champion image

Volibear

Q bonus movement speed increased. E cooldown decreased. R turret disable duration decreased, cooldown decreased, crowd control resistances during leap adjusted.

Volibear is struggling and we'll be helping him out. We think that his R is a supremely cool moment for Volibear players, but the ability to disable turrets can remove his opponents' access to counterplay. In order to give Voli players more agency and more frequent access to his ultimate, we're trading some of his turret disabling power and CC immunity for a cooldown decrease. We're also including a Q movement speed buff so he can reach his targets more consistently, and a slight E cooldown buff for the magic wizard bears out there.

Q - Thundering Smash

E - Sky Splitter

R - Stormbringer

2.2%
48.69% 50.89%
Winrate
0.71%
0.38% 1.09%
Pickrate
4.83%
0.89% 5.71%
Banrate

Build pickrate increases

BuildPR increasePickrate
Champion image
Item 1 imageItem 2 imageItem 3 image
22.28%
25.71%
3.42%
Champion image
BuildType image
20.80%
50.55%
29.75%
Champion image
BuildType image
9.74%
26.94%
17.2%
Champion image
Item 1 imageItem 2 imageItem 3 image
8.77%
20.32%
11.56%
Champion image
Item 1 imageItem 2 imageItem 3 image
6.56%
6.56%
0%

View all Volibear builds

Role changes

roleWR increaseWinratePR increasePickrate
1.90%
50.77%
48.87%
12.23%
72.96%
85.19%
3.70%
51.4%
47.7%
12.72%
25.46%
12.74%
Champion image

Zyra

Passive plant damage decreased, bonus damage to non-epic monsters increased.

Zyra is currently overperforming as a support, but at the same time, as a plant champion, we want her to feel at home in the jungle. Just like Ivern and Maokai and Lillia. These buffs should help her find her roots in the jungle without giving her too much early power to take into the bot lane.

Passive - Garden of Thorns

-1.13%
52.39% 51.26%
Winrate
-0.14%
0.85% 0.71%
Pickrate
-1.35%
9.43% 8.09%
Banrate

Role changes

roleWR increaseWinratePR increasePickrate
0.99%
51.54%
52.53%
6.16%
90.17%
96.33%
0.07%
48.36%
48.29%
6.01%
7.56%
1.55%

This overview only shows items, runes and champions from the patch notes.

View full patch notes

Biggest pickrate increases

BuildPR increasePickrate
Champion image
BuildType image
30.94%
70.65%
39.72%
Champion image
BuildType image
24.46%
62.07%
37.61%
Champion image
Item 1 imageItem 2 imageItem 3 image
22.60%
24.36%
1.77%
Champion image
Item 1 imageItem 2 imageItem 3 image
22.28%
25.71%
3.42%
Champion image
BuildType image
21.18%
23.79%
2.6%
Champion image
BuildType image
20.80%
50.55%
29.75%
Champion image
BuildType image
17.96%
53.36%
35.4%
Champion image
Item 1 imageItem 2 imageItem 3 image
17.30%
26.46%
9.16%
Champion image
Item 1 imageItem 2 imageItem 3 image
17.27%
25.98%
8.71%
Champion image
Item 1 imageItem 2 imageItem 3 image
16.93%
40.06%
23.14%

View all builds

Biggest winrate increases

BuildWR increaseWinrate
Champion image
Item 1 imageItem 2 imageItem 3 image
8.83%
60.31%
51.48%
Champion image
Item 1 imageItem 2 imageItem 3 image
6.96%
64.48%
57.52%
Champion image
Item 1 imageItem 2 imageItem 3 image
6.79%
58.57%
51.78%
Champion image
Item 1 imageItem 2 imageItem 3 image
6.56%
65.48%
58.92%
Champion image
Item 1 imageItem 2 imageItem 3 image
6.31%
66.63%
60.32%
Champion image
Item 1 imageItem 2 imageItem 3 image
6.24%
64.18%
57.94%
Champion image
Item 1 imageItem 2 imageItem 3 image
6.18%
65.17%
59%
Champion image
BuildType image
6.17%
51.51%
45.35%
Champion image
Item 1 imageItem 2 imageItem 3 image
6.10%
56.75%
50.65%
Champion image
Item 1 imageItem 2 imageItem 3 image
6.07%
63.89%
57.82%

View all builds

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